| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Aller, Hardy | Threat Value: | 3,333 | |
| Vehicle Type: | Tank | Offensive Value: | 7,195 | |
| Production Type: | Mass Produced | Defensive Value: | 802 | |
| Cost: | 1,666,500.00 marks | Miscellaneous Value: | 2,001 | |
| Manufacturer: | Brok Enterprises | Size: | 15 | |
| Use: | Assault | Original Default Size: | 15 | |
| Height: | 3.82 meters | Indv. Lemon Dice: | 3 | |
| Length: | 10.04 meters | Crew: | 3 | |
| Width: | 5.33 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 370mm | |||
| Armor Material: | Durasheet/Ceramic | Armor | ||
| Standard Op. Weight: | 68,225 kg | Light Damage: | 40 | |
| Primary Move Mode: | Ground (60 kph) | Heavy Damage: | 80 | |
| Secondary Move Mode: | ( kph) | Overkill: | 120 | |
| Deployment Range: | 580 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 5 | |
| Powerplant: | Gas Turbine (x2) | Max Number on Field: | 3 | |
| Engine Output: | 2000hp (x2) | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | 0 | Combat Speed: | 5 | |
| Communications: | 0 | Top Speed: | 10 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Very Heavy Field Gun | IF, Snpr | ||||||||
| Heavy Anti-Air Cannon | |||||||||
| Medium Autocannon | |||||||||
| Light Machine Gun | AI |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Ammo Storage | Armored ammo compartment (10 shots) | ||
| Automation | Acts as 1 crew | ||
| Autopilot | Acts as Level 1 Pilot | ||
| Backup Sensors | Absorbs first "Sensors" hit | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Pintle Mount | Can hold one infantry weapon | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit | ||
| Rugged Movement System | Absorbs first "Movement" hit | ||
| Smoke Launcher | 10 shots | ||
| Sniper System | +1 to long and Extreme rolls for VHFG |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment | |
| Sensor Dependent | Must rely on sensors in combat |
| Name | Rating | Game Effects |
|---|---|---|
| Annoyance Flaw | Cramped forward cabin |
| Variants |
| There are no variants. |
| Designer Notes |
| When Brok Motors first decided to equip the NT-3 Aller with the 10mm THOR hypervelocity railgun, they very proudly proclaimed it to be the "most powerful tank gun ever used in armored warfare!" Truly enough, the then-new Westfellow Technologies THOR cannon's almost unstoppable 10mm supersonic 'spike' projectile made short work of every kind of tank armor available during its protyping trials in the late TN 1800s. Unfortunately, Allers deployed on the front lines of the War of the Alliance suffered terribly from the unforgiving conditions of the Badlands and were often separated from the resupply and repair teams for weeks on end. While Aller support teams waited for upgraded desert-ruggedized weapons packages from Westfellow Technologies, many field engineering companies began retrofitting their defective Allers with older, more dependable armaments. The THOR cannon and 20MW laser were replaced with the 200mm Forge Weapons Field Gun and the Northco 30mm Automatic Cannon. This revamped Hardy Aller carried eight rounds for its field gun in its autoloading magazine, and a few extra rounds stored within the tank's chassis itself (generally specialty ammunition rounds). |